![]() Feeding in front of a crowd (or killing a human) will expose your true nature, marking you as ‘bloodhunted’ and revealing your position to everyone on the map, with nearby players seeing your outline in real-time, for the next minute. ![]() These upgrades range from lowering the cooldown of your abilities, increasing melee damage, or granting passive health regeneration. Besides the SI, civilian NPCs also linger around the streets, and can be fed from to regain health and, if their blood has a particular resonance, grant you upgrades. While waiting for a match, you wander around ‘Elysium’, an area considered a safe-zone for Kindred, wherein you can speak with various NPCs to feed you snippets of story, as well as even quests for you to complete whilst you’re battling in the streets of Prague. Meanwhile, the vampires trapped within the city are locked in a civil war, battling against each other and the SI operatives that are stationed at various POI’s around the map.īefore I even properly got into a match, the first thing I quickly noticed was that Sharkmob had clearly looked into the source material, and the current product is a great testament to that. ![]() In Prague, a group of SI known in-game as ‘The Entity’ have sectioned off the city and are filling it with a red gas that hurts vampires much like sunlight would. In the Vampire: The Masquerade lore, many modern-day vampires are hunted by the Second Inquisition a government branch devoted to hunting Kindred (the term for vampires). The Bloodhunt alpha puts players on the streets and rooftops of Prague, the (currently) only map available. The closed alpha gave players the opportunity to play either solo or in randomised groups of three among an ever-closing arena with an array of vampiric powers. Created by Sharkmob, a development team built up by former members of the teams behind HITMAN and The Division, Bloodhunt is the newborn studio’s first title, and I was lucky enough to receive a code for the closed alpha that ran from 2nd July to 4th July 2021. Long story short I can’t get enough of the franchise, which is just as well because the franchise appears to have had a resurgence in popularity over the past few years that is only getting bigger.ĭespite this, Bloodhunt definitely sticks out among the roster of visual novels and narrative RPGs that are in the pipeline for Vampire: The Masquerade, which put a heavy emphasis on story and lore - something that battle royale titles seldom do. Since then, however, it’s rapidly become my favourite hobby and has found itself cemented in a lot of areas of my life, from playing the videogames, reading the novels, and playing the tabletop versions of the game. I’ve only been a part of the Vampire: The Masquerade community since the end of last year, thanks to the visual novels being available via Humble Choice. Once I reached acceptance I instead thought about how fucking cool it would be to leap across rooftops among a map of 40 other vampires, and became aptly excited. When we were given an official announcement trailer over E3 for the battle royale title Bloodhunt, set in White Wolf’s Vampire: The Masquerade universe, I went through all five stages of grief in trying to remember what the Oxford English Dictionary definition for the word ‘masquerade’ was. ![]() Previews // 13th Jul 2021 - 2 years ago // By Luke Greenfield Vampire: The Masquerade - Bloodhunt Closed Alpha Preview ![]()
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